Francesco Alessandrini
Francesco Alessandrini
Senior 3D Artist @ 34BigThings
Torino, Italy

Summary

Senior 3D Artist specialized in Props - Environments - Hard Surfaces.
- High Poly modeling
- Low Poly Modeling
- Retopology
- 3D Sculpting
- UV Optimization
- PBR Texturing
- Trim Texturing
- Tiled Texturing

- Tasks management
- Vehicles and Props maintenance from blockout to final in game model
- Environments maintenance from blockout to shipping builds

Skills

3D ModelingDigital SculptingHard Surface ModelingUV MappingPBR TexturingTexture Baking

Software proficiency

Blender
Blender
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
TopoGun
TopoGun
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
Keyshot
Keyshot
World Machine
World Machine

Productions

    • Video Game
      Redout 2
    • Year
      2022
    • Role
      Senior Environment and Vehicle Artist
    • Company
      34BigThings / Saber Interactive
    • Video Game
      Space Assault
    • Year
      2019
    • Role
      Senior Environment and Vehicle Artist
    • Company
      34BigThings
    • Video Game
      Redout
    • Year
      2016
    • Role
      Senior 3D Artist : Environment - Vehicle - UI Artist
    • Company
      34BigThings
    • Video Game
      Hyperdrive Massacre
    • Year
      2015
    • Role
      Senior 3D Artist: Vehicles and Props
    • Company
      34BigThings